0: {
	Static.Grid.SetColor,1,1,1,1;
	Static.Grid.Show,1,1;

	Camera.SetPosition,-1.0,1.0,0,0;
	Camera.SetFront,0.05,-0.05,0.9;
	Renderer.SetBackColor,0,0,0;
	Renderer.SetFogRange,0,50;

	Static.Texture.Add,shirokuma_logo,   4.0,4.0,  1.0,   0.0,0.0,0.0,      0;
//	System.AddModel,shirokuma_logo,shirokuma_logo,     0,0,0,    0,0,-1;
//	System.ControlModel,shirokuma_logo,SetFillMode,FILLWIRE;
//	System.ControlModel,shirokuma_logo,FadeOut,360;

	Camera.SetPosition,0.0,0,-2.5,0    ,240;
	Camera.SetFront,0,0,1.0   ,240;

	Audio.PlaySE,env_air;
}
