0: {
//	Transition,Random,  0,0,2,   1,0,1,0;
	Transition,Noise,  0,0,2,   1,0,1,0;
	Static.Grid.Show,1,1;
	Renderer.SetBackColor,0,0,0;
	Static.TypeSelector.Show,1;

	Camera.SetPosition,0,0,-2.5,0;
	Camera.SetFront,0,0,0;
}
